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Published on in Vol 13 (2024)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/55730, first published .
Boy in VR headset playing a game on a couch

Toward Physiological Detection of a “Just-Right” Challenge Level for Motor Learning in Immersive Virtual Reality: Protocol for a Cross-Sectional Study

Toward Physiological Detection of a “Just-Right” Challenge Level for Motor Learning in Immersive Virtual Reality: Protocol for a Cross-Sectional Study

Journals

  1. Houzangbe S, Lemay M, Levac D. Towards physiological detection of a “just-right” challenge level for motor learning in immersive virtual reality: a pilot study. Virtual Reality 2026;30(2) View
  2. Bayram A, Sari F, Sezer B, Şahin E, Varol S, Akbulut M, Piatt J. The Future Meets the Past: A Randomized Controlled Trial of Metaleisure and Retro Leisure Activities in Children’s Physical Fitness. International Journal of Human–Computer Interaction 2026:1 View
  3. Mayasari N, Yusuf I, Ridha N, Zainuddin A, Waluyo Y, Wulan S, Hamid F. Immersive reality training for gross motor outcomes in children with Down syndrome. Pediatric Research 2026 View

Books/Policy Documents

  1. McCarty T, Zhang W, Huang Z, Chen J, Kokkoni E. Proceedings of the 2025 World Conference of the International Society for Virtual Rehabilitation. View