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JMIR Research Protocols
Journal of Medical Internet Research
8786 articles
JMIR Research Protocols
4228 articles
JMIR Formative Research
2922 articles
JMIR mHealth and uHealth
2715 articles
Online Journal of Public Health Informatics
1710 articles
JMIR Public Health and Surveillance
1589 articles
JMIR Medical Informatics
1368 articles
JMIR Mental Health
1056 articles
JMIR Human Factors
769 articles
JMIR Serious Games
611 articles
JMIR Medical Education
532 articles
Iproceedings
510 articles
JMIRx Med
413 articles
Interactive Journal of Medical Research
410 articles
JMIR Aging
407 articles
JMIR Pediatrics and Parenting
388 articles
JMIR Cancer
374 articles
JMIR Dermatology
297 articles
JMIR Diabetes
259 articles
JMIR Rehabilitation and Assistive Technologies
255 articles
JMIR Cardio
191 articles
JMIR Infodemiology
147 articles
JMIR Perioperative Medicine
113 articles
JMIR AI
112 articles
JMIR Nursing
109 articles
Journal of Participatory Medicine
94 articles
JMIR Biomedical Engineering
89 articles
JMIR Bioinformatics and Biotechnology
46 articles
Medicine 2.0
26 articles
Asian/Pacific Island Nursing Journal
25 articles
JMIR Neurotechnology
22 articles
JMIRx Bio
20 articles
JMIR XR and Spatial Computing (JMXR)
15 articles
JMIR Data
JMIR Challenges
JMIR Preprints
This paper is in the following
e-collection/theme issue:
Non-randomized Protocols and Methods (ehealth) (564)
Games and Gamification for Health (637)
e-Learning and Medical Education (682)
Serious Games for Health and Medicine (670)
Serious Games for Education (144)
Formative Evaluation and Development of Games (72)
Graduate and Postgraduate Education for Health Professionals (93)
Design of Educational Technology (39)
New Methods and Approaches in Medical Education (218)
Training Tools for Medical Students (128)
Published on
28.9.2015
in
Vol 4
, No 3
(2015)
: Jul-Sep
Using Video Games to Enhance Motivation States in Online Education: Protocol for a Team-Based Digital Game
Using Video Games to Enhance Motivation States in Online Education: Protocol for a Team-Based Digital Game
Authors of this article:
Anna Janssen
1
;
Tim Shaw
2
;
Peter Goodyear
3
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