Published on in Vol 11, No 3 (2022): March

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/35117, first published .
The Efficacy of a Smartphone Game to Prevent HIV Among Young Africans: Protocol for a Randomized Controlled Trial in the Context of COVID-19

The Efficacy of a Smartphone Game to Prevent HIV Among Young Africans: Protocol for a Randomized Controlled Trial in the Context of COVID-19

The Efficacy of a Smartphone Game to Prevent HIV Among Young Africans: Protocol for a Randomized Controlled Trial in the Context of COVID-19

Journals

  1. Smith A, Khawly G, Jann J, Zetina A, Padilla J, Schnall R. A Review of Serious Gaming as an Intervention for HIV Prevention. Current HIV/AIDS Reports 2023;20(4):181 View
  2. Mudhune V, Winskell K, Bednarczyk R, Ondenge K, Mbeda C, Kerubo E, Ndivo R, Arego J, Morales M, Halliburton B, Sabben G. Sexual behaviour among Kenyan adolescents enrolled in an efficacy trial of a smartphone game to prevent HIV: a cross-sectional analysis of baseline data. SAHARA-J: Journal of Social Aspects of HIV/AIDS 2024;21(1) View
  3. Kiiru S, Thiongo M, Gichangi P. Correlates of early sex debut among adolescents and young women: A National cross-sectional study. Gates Open Research 2024;8:33 View
  4. Rubio C, Besoain F. Pervasive Games for Sexual Health Promotion: Scoping Literature Review. JMIR Serious Games 2025;13:e58912 View
  5. Winskell K, Sabben G, Qin H, Mbeda C, Goldenberg S, Ondeng'e K, Ndivo R, Arego J, He X, Bednarczyk R, Komro K, Lyles R, Mudhune V. Longitudinal Effects of a Smartphone Game App (Tumaini) to Prevent HIV among Kenyan Adolescents: 45-Month Trajectories of Proximal Outcomes related to Condom Use in a Randomized Controlled Trial (Preprint). Journal of Medical Internet Research 2025 View