Published on in Vol 7, No 5 (2018): May

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/9601, first published .
Evaluating a Serious Gaming Electronic Medication Administration Record System Among Nursing Students: Protocol for a Pragmatic Randomized Controlled Trial

Evaluating a Serious Gaming Electronic Medication Administration Record System Among Nursing Students: Protocol for a Pragmatic Randomized Controlled Trial

Evaluating a Serious Gaming Electronic Medication Administration Record System Among Nursing Students: Protocol for a Pragmatic Randomized Controlled Trial

Journals

  1. Chan R, Booth R, Strudwick G, Sinclair B. Nursing Students’ Perceived Self-Efficacy and the Generation of Medication Errors with the Use of an Electronic Medication Administration Record (eMAR) in Clinical Simulation. International Journal of Nursing Education Scholarship 2019;16(1) View
  2. Ferdousi R, Arab‐Zozani M, Tahamtan I, Rezaei‐Hachesu P, Dehghani M. Attitudes of nurses towards clinical information systems: a systematic review and meta‐analysis. International Nursing Review 2021;68(1):59 View
  3. Dreimane S, Upenieks R. Intersection of Serious Games and Learning Motivation for Medical Education. International Journal of Smart Education and Urban Society 2020;11(3):42 View
  4. Warsinsky S, Schmidt-Kraepelin M, Rank S, Thiebes S, Sunyaev A. Game-based Intervention Reporting Guidelines (GAMING): A Review on the Conceptual Ambiguity Surrounding Gamification and Serious Games in Healthcare (Preprint). Journal of Medical Internet Research 2021 View

Books/Policy Documents

  1. Price R, Shinn S. Teaching, Learning, and Leading With Computer Simulations. View