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Citing this Article

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Published on 01.02.13 in Vol 2, No 1 (2013): Jan-Jun

This paper is in the following e-collection/theme issue:

Works citing "Wellness Partners: Design and Evaluation of a Web-Based Physical Activity Diary with Social Gaming Features for Adults"

According to Crossref, the following articles are citing this article (DOI 10.2196/resprot.2132):

(note that this is only a small subset of citations)

  1. Shelton SL, Lee S. Women’s Self-Reported Factors That Influence Their Postpartum Exercise Levels. Nursing for Women's Health 2018;22(2):148
    CrossRef
  2. Spruijt-Metz D, O’Reilly GA, Cook L, Page KA, Quinn C. Behavioral Contributions to the Pathogenesis of Type 2 Diabetes. Current Diabetes Reports 2014;14(4)
    CrossRef
  3. Al Ayubi SU, Parmanto B, Branch R, Ding D. A Persuasive and Social mHealth Application for Physical Activity: A Usability and Feasibility Study. JMIR mHealth and uHealth 2014;2(2):e25
    CrossRef
  4. Nishiwaki M, Matsumoto N. Physical activity and lifestyle intervention. The Journal of Physical Fitness and Sports Medicine 2015;4(2):187
    CrossRef
  5. Burke LE, Ma J, Azar KM, Bennett GG, Peterson ED, Zheng Y, Riley W, Stephens J, Shah SH, Suffoletto B, Turan TN, Spring B, Steinberger J, Quinn CC. Current Science on Consumer Use of Mobile Health for Cardiovascular Disease Prevention. Circulation 2015;132(12):1157
    CrossRef
  6. Nittas V, Lun P, Ehrler F, Puhan MA, Mütsch M. Electronic Patient-Generated Health Data to Facilitate Disease Prevention and Health Promotion: Scoping Review. Journal of Medical Internet Research 2019;21(10):e13320
    CrossRef
  7. O’Reilly GA, Spruijt-Metz D. Current mHealth Technologies for Physical Activity Assessment and Promotion. American Journal of Preventive Medicine 2013;45(4):501
    CrossRef
  8. Klenk S, Reifegerste D, Renatus R. Gender differences in gratifications from fitness app use and implications for health interventions. Mobile Media & Communication 2017;5(2):178
    CrossRef
  9. Kubo A, Kurtovich E, McGinnis M, Aghaee S, Altschuler A, Quesenberry C, Kolevska T, Avins AL. A Randomized Controlled Trial of mHealth Mindfulness Intervention for Cancer Patients and Informal Cancer Caregivers: A Feasibility Study Within an Integrated Health Care Delivery System. Integrative Cancer Therapies 2019;18:153473541985063
    CrossRef
  10. Wong CA, Merchant RM, Moreno MA. Using social media to engage adolescents and young adults with their health. Healthcare 2014;2(4):220
    CrossRef
  11. Edney SM, Olds TS, Ryan JC, Vandelanotte C, Plotnikoff RC, Curtis RG, Maher CA. A Social Networking and Gamified App to Increase Physical Activity: Cluster RCT. American Journal of Preventive Medicine 2020;58(2):e51
    CrossRef
  12. Harris SK, Aalsma MC, Weitzman ER, Garcia-Huidobro D, Wong C, Hadland SE, Santelli J, Park MJ, Ozer EM. Research on Clinical Preventive Services for Adolescents and Young Adults: Where Are We and Where Do We Need to Go?. Journal of Adolescent Health 2017;60(3):249
    CrossRef
  13. Sohaib Aslam A, van Luenen S, Aslam S, van Bodegom D, Chavannes NH. A systematic review on the use of mHealth to increase physical activity in older people. Clinical eHealth 2020;3:31
    CrossRef
  14. Mira JJ, Navarro I, Botella F, Borrás F, Nuño-Solinís R, Orozco D, Iglesias-Alonso F, Pérez-Pérez P, Lorenzo S, Toro N. A Spanish Pillbox App for Elderly Patients Taking Multiple Medications: Randomized Controlled Trial. Journal of Medical Internet Research 2014;16(4):e99
    CrossRef
  15. Tian K, Sautter P, Fisher D, Fischbach S, Luna-Nevarez C, Boberg K, Kroger J, Vann R. Transforming Health Care: Empowering Therapeutic Communities through Technology-Enhanced Narratives. Journal of Consumer Research 2014;41(2):237
    CrossRef
  16. Elaheebocus SMRA, Weal M, Morrison L, Yardley L. Peer-Based Social Media Features in Behavior Change Interventions: Systematic Review. Journal of Medical Internet Research 2018;20(2):e20
    CrossRef
  17. Eisenberg ME, Wall MM, Larson N, Arlinghaus KR, Neumark-Sztainer D. Do emerging adults know what their friends are doing and does it really matter? Methodologic challenges and associations of perceived and actual friend behaviors with emerging adults’ disordered eating and muscle building behaviors. Social Science & Medicine 2021;284:114224
    CrossRef
  18. Xu L, Shi H, Shen M, Ni Y, Zhang X, Pang Y, Yu T, Lian X, Yu T, Yang X, Li F. The Effects of mHealth-Based Gamification Interventions on Participation in Physical Activity: Systematic Review. JMIR mHealth and uHealth 2022;10(2):e27794
    CrossRef
  19. Günther L, Schleberger S, Pischke CR. Effectiveness of Social Media-Based Interventions for the Promotion of Physical Activity: Scoping Review. International Journal of Environmental Research and Public Health 2021;18(24):13018
    CrossRef
  20. Prochnow T, Patterson MS. Assessing Social Network Influences on Adult Physical Activity Using Social Network Analysis: A Systematic Review. American Journal of Health Promotion 2022;36(3):537
    CrossRef
  21. Ambros-Antemate JF, Beristain-Colorado MDP, Vargas-Treviño M, Gutiérrez-Gutiérrez J, Hernández-Cruz PA, Gallegos-Velasco IB, Moreno-Rodríguez A. Improving Adherence to Physical Therapy in the Development of Serious Games: Conceptual Framework Design Study. JMIR Formative Research 2023;7:e39838
    CrossRef

According to Crossref, the following books are citing this article (DOI 10.2196/resprot.2132):

  1. Rousidis D, Garoufallou E, Balatsoukas P, Paraskeuopoulos K, Asderi S, Koutsomiha D. Metadata and Semantics Research. 2013. Chapter 25:246
    CrossRef
  2. Konstantinidis ST, Brox E, Kummervold PE, Hallberg J, Evertsen G, Hirche J. Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice. 2016. chapter 12:245
    CrossRef
  3. Condon L, Coulson N. Behavior Change Research and Theory. 2017. :27
    CrossRef
  4. Cumming G, Luciano J, MacRury S, McKendrick D, Stephen K, Chitty A. mHealth Multidisciplinary Verticals. 2014. :631
    CrossRef
  5. Konstantinidis ST, Brox E, Kummervold PE, Hallberg J, Evertsen G, Hirche J. Data Analytics in Medicine. 2020. chapter 80:1599
    CrossRef
  6. Doney P, Evans R, Fabri M. Design, User Experience, and Usability. Theories, Methods, and Tools for Designing the User Experience. 2014. Chapter 61:631
    CrossRef
  7. Thin AG, Fiucci G, Luccini AM, Rudnianski M, Sánchez RG, Hauge JB. Games for Health. 2013. Chapter 6:75
    CrossRef
  8. . Improving the Relational Space of Curriculum Realisation: Social Network Interventions. 2023. :171
    CrossRef