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Citing this Article

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Published on 02.06.16 in Vol 5, No 2 (2016): Apr-Jun

This paper is in the following e-collection/theme issue:

Works citing "Acceptance, Usability and Health Applications of Virtual Worlds by Older Adults: A Feasibility Study"

According to Crossref, the following articles are citing this article (DOI 10.2196/resprot.5423):

(note that this is only a small subset of citations)

  1. Tuena C, Pedroli E, Trimarchi PD, Gallucci A, Chiappini M, Goulene K, Gaggioli A, Riva G, Lattanzio F, Giunco F, Stramba-Badiale M. Usability Issues of Clinical and Research Applications of Virtual Reality in Older People: A Systematic Review. Frontiers in Human Neuroscience 2020;14
    CrossRef
  2. Chen C, Tsai T, Lin Y, Lin C, Hsu S, Chung C, Pei Y, Wong AMK, Jan Y. Acceptance of different design exergames in elders. PLOS ONE 2018;13(7):e0200185
    CrossRef
  3. Perry B, Geoghegan C, Lin L, McGuire FH, Nido V, Grabert B, Morin SL, Hallinan ZP, Corneli A. Patient preferences for using mobile technologies in clinical trials. Contemporary Clinical Trials Communications 2019;15:100399
    CrossRef
  4. van Kemenade M, Hoorn J, Konijn E. Do You Care for Robots That Care? Exploring the Opinions of Vocational Care Students on the Use of Healthcare Robots. Robotics 2019;8(1):22
    CrossRef
  5. Park DY, Goering EM, Head KJ, Bartlett Ellis RJ. Implications for Training on Smartphone Medication Reminder App Use by Adults With Chronic Conditions: Pilot Study Applying the Technology Acceptance Model. JMIR Formative Research 2017;1(1):e5
    CrossRef
  6. Laird EA, Ryan A, McCauley C, Bond RB, Mulvenna MD, Curran KJ, Bunting B, Ferry F, Gibson A. Using Mobile Technology to Provide Personalized Reminiscence for People Living With Dementia and Their Carers: Appraisal of Outcomes From a Quasi-Experimental Study. JMIR Mental Health 2018;5(3):e57
    CrossRef
  7. Knobel SEJ, Kaufmann BC, Gerber SM, Cazzoli D, Müri RM, Nyffeler T, Nef T. Immersive 3D Virtual Reality Cancellation Task for Visual Neglect Assessment: A Pilot Study. Frontiers in Human Neuroscience 2020;14
    CrossRef
  8. Brewer LC, Kaihoi B, Schaepe K, Zarling K, Squires RW, Thomas RJ, Kopecky S. Patient-perceived acceptability of a virtual world-based cardiac rehabilitation program. DIGITAL HEALTH 2017;3:205520761770554
    CrossRef
  9. Beatty AL, Magnusson SL, Fortney JC, Sayre GG, Whooley MA. VA FitHeart, a Mobile App for Cardiac Rehabilitation: Usability Study. JMIR Human Factors 2018;5(1):e3
    CrossRef
  10. Baker S, Kelly RM, Waycott J, Carrasco R, Hoang T, Batchelor F, Ozanne E, Dow B, Warburton J, Vetere F. Interrogating Social Virtual Reality as a Communication Medium for Older Adults. Proceedings of the ACM on Human-Computer Interaction 2019;3(CSCW):1
    CrossRef
  11. Knobel SEJ, Kaufmann BC, Gerber SM, Urwyler P, Cazzoli D, Müri RM, Nef T, Nyffeler T. Development of a Search Task Using Immersive Virtual Reality: Proof-of-Concept Study. JMIR Serious Games 2021;9(3):e29182
    CrossRef
  12. Ramos SR, Johnson C, Melkus G, Kershaw T, Gwadz M, Reynolds H, Vorderstrasse A. Cardiovascular Disease Prevention Education Using a Virtual Environment in Sexual-Minority Men of Color With HIV: Protocol for a Sequential, Mixed Method, Waitlist Randomized Controlled Trial. JMIR Research Protocols 2022;11(5):e38348
    CrossRef
  13. Lorusso L, Mosmondor M, Grguric A, Toccafondi L, D’Onofrio G, Russo S, Lampe J, Pihl T, Mayer N, Vignani G, Lesterpt I, Vaamonde L, Giuliani F, Bonaccorsi M, La Viola C, Rovini E, Cavallo F, Fiorini L. Design and Evaluation of Personalized Services to Foster Active Aging: The Experience of Technology Pre-Validation in Italian Pilots. Sensors 2023;23(2):797
    CrossRef
  14. Yau Y, Hsiao C. The Technology Acceptance Model and Older Adults’ Exercise Intentions—A Systematic Literature Review. Geriatrics 2022;7(6):124
    CrossRef
  15. Liang H, Li J, Wang Y, Pan J, Zhang Y, Dong X. Metaverse virtual social center for elderly communication in time of social distancing. Virtual Reality & Intelligent Hardware 2023;5(1):68
    CrossRef
  16. Napetschnig A, Brixius K, Deiters W. Development of a Core Set of Quality Criteria for Virtual Reality Applications Designed for Older Adults: Multistep Qualitative Study. Interactive Journal of Medical Research 2023;12:e45433
    CrossRef

According to Crossref, the following books are citing this article (DOI 10.2196/resprot.5423):

  1. Barneche-Naya V, Hernández-Ibáñez LA. Enhancing Art, Culture, and Design With Technological Integration. 2018. chapter 8:152
    CrossRef
  2. Shah SHH, Hameed IA, Karlsen AST, Solberg M. Virtual, Augmented and Mixed Reality: Design and Development. 2022. Chapter 34:495
    CrossRef